random things I'm working on

cl-opengl

tutorials

At some point, I ended up being the primary maintainer of cl-opengl, the code is at http://github.com/3b/cl-opengl

git clone git://github.com/3b/cl-opengl.git 

Haven't had time to do any of the nice high level features I want to add, but at least I've managed to more or less keep the low-level bindings up to date (currently handles gl 4.1+).

classimp

Common lisp bindings for assimp at http://github.com/3b/classimp

flash stuff

Working on a compiler for some approximation of CL to avm2 bytecode, and some swf manipulation tools in CL, see http://github.com/3b/3bil and http://github.com/3b/3b-swf